tag:blogger.com,1999:blog-2597999676279754993.post4430147681506308581..comments2023-09-02T05:34:24.529-05:00Comments on Dire Fiendish Misanthrope: Tekumelskelerihttp://www.blogger.com/profile/09915816887020537340noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-2597999676279754993.post-5391592990719287142008-01-12T05:32:00.000-06:002008-01-12T05:32:00.000-06:00I can see how this game really didn't take off tho...I can see how this game really didn't take off though. I'm just barely able to understand the rules and setting, and I've got a couple of decades of gaming under my belt. I can't even imagine what someone who had never even seen, let alone played a rpg would do with this.<BR/><BR/>I really don't have an example, but I can see how setting could have been taken too far, especially in the White Wolf "Renaissance of Gaming". I know I have read or browsed through a big shiny rule book or two and been like, screw your wacky made up world, just give me some rules and I'll make up my own damn setting.skelerihttps://www.blogger.com/profile/09915816887020537340noreply@blogger.comtag:blogger.com,1999:blog-2597999676279754993.post-21846864092163062942008-01-12T00:27:00.000-06:002008-01-12T00:27:00.000-06:00Once again you put my blogging to shame with your ...Once again you put my blogging to shame with your coherent and thought out post. Here I am, posting about throwing sandwiches at skinny dipping teens, and you're over here talking about actual, real things.<BR/><BR/>I read about this game on Wikipedia and it struck me that mainstream RPGs are a hell of a lot less concerned with detailed game worlds nowadays. Is a couple paragraphs on clothing style, food, taxes, laws, and architecture too heady for today's modern gamer?Infamous Jumhttps://www.blogger.com/profile/17325095907854089585noreply@blogger.com